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Umbra Mesh Compression - Overview

In the pursuit of efficient 3D content streaming, data compression is essential. To understand where and how Umbra uses compression, I am going to briefly explain our processing pipeline. In short, Umbra encodes arbitrary 3D scenes into a hierarchical representation and stores it in our Cloud platform for high-performance over-the-network...

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1.6.14 Release Notes

  Umbra's backend enables easy optimization and delivery of high-resolution, high-performance 3D models to web browsers and native apps. Content developers can forget the polygon, resolution and memory limitations and simply upload all 3D content in full resolution. As a result, meshes to us are like paintings to an artist: never good enough and...

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1.6.13. Release Notes

It’s been a while since we’ve shared what we’ve been up to… but the good thing is that we’ve been up to a lot! Below you can find a collection of updates we’ve pushed live during the last weeks.  

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Fixing laser scans with Deep Learning

Laser scanning produces exceptionally detailed 3D point clouds of real-world locations, but there are often lots of missing areas that the scanner didn't see. Is it possible to bring them back somehow?

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Solving Volume-to-Volume Visibility

Recently I've been looking into solving the visibility of any volume from any volume. Specifically, given two volumes, do any two points within them see each other? Implementing a visibility query that answers this could be the ultimate tool for occlusion culling and sort of a fundamental building block for other visibility operations. After all,...

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How Does Umbra Triangulate 3D Geometry?

In computer graphics, there are multiple different ways to represent 3D geometry. Basically, these can be broken down to three different groups: volumetric representations with a set of polyhedrons, surface representations with a set of polygons and point clouds with a set of points. All of these have advantages and limitations for different use...

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High-Resolution Photogrammetry and Umbra

Our goal is to capture the real world into a virtual 3D model at the highest possible resolution. This is a step-by-step tutorial on how the content in the Love Bridge demo was made. (You can also skip to the end to see the live demo)

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Tomorrow’s Cloud Will Democratize 3D Content Creation

The future of cloud-based 3D content distribution is becoming an increasingly popular topic, especially as AR and VR platforms have finally started to see some early growth. In the enterprise sector, practical use-cases abound for leveraging 3D models, maps and other content to become more effective and efficient on the job. For consumers,...

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Is Your Workplace Ready for Augmented Reality?

I’m sure you’ve heard of Augmented Reality (AR) before- it’s in that application that got kids, and adults, all over the world outside hunting Pokemon; it allows consumers to visually explore furniture choices before a final purchase; or even what allows sports commentators to draw plays or first down lines on a screen. The consumer market is...

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Why is AR the Solution for AEC?

Augmented reality is the productivity solution in the AEC industry – and it has just landed. 

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